//
//  RPGloabManage.m
//  RPCFCADemo_Example
//
//  Created by john on 2023/5/6.
//  Copyright © 2023 john. All rights reserved.
//

#import "RPGloabManage.h"

@implementation RPGloabManage
+ (instancetype)sharedInstance {
    static dispatch_once_t onceToken;
    static RPGloabManage *instance = nil;
    dispatch_once(&onceToken, ^{
        instance = [[super allocWithZone:NULL] init];
    });
    return instance;
}

+ (id)allocWithZone:(struct _NSZone *)zone {
    return [self sharedInstance];
}
@end
